Acknowledgments
Preface by Derrick de Kerckhove
Introduction
1. Networking Cultures
1.1. Networking as Art
1.2. From Ready-made to Fluxus
1.3. Fluxus Diagrams
1.4. The Mail Art Network
1.5. Multi-identity, Neoism and Luther Blissett
2. Towards the Cyber Utopias
2.1. Punk and "Do It Yourself"
2.2. The Squatted Social Centers
2.3. Cyberpunk in Italy
2.4. Amateur Computer Networks
2.5. From Cyberpunk to Industrial
3. The Art of Networking: the Pioneers
3.1. For a New Cartography of Reality
3.2. Making Networks: the First Festivals and Mailing Lists
3.3. From Video to Computer Art
3.4. The Man-Machine Interface
3.5. Hacker Art
4. Hacker Ethics and Shared Networks
4.1. Social Hacking
4.2. Independent Magazines and Radical Websites
4.3. Hackmeetings and Hacklabs
4.4. The Netstrike
5. Art on the Net and for the Net
5.1. Net.art and Hacktivism
5.2. The Craftsmen of the Code
5.3. Beyond the limits of the Net
5.4. Network vs. Network
6. Becoming Media
6.1. A movement of Images
6.2. Networks of Videos and Telestreets
6.3. Precarious Creativity
7. Extra Gender
7.1. Cyberfemminism on the Net
7.2. Pink Action and Queer Networks
7.3. From Punk to Netporn
7.4. (Open) Conclusion
Afterword by Simonetta Fadda
Webliography
Bibliography
Images
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